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AI Insights · Timothy · July 2024

Top 5 Waifu Games on iOS in Europe: Q2 2024 Performance

Discover the performance trends of the top 5 Waifu games on iOS in Europe during Q2 2024, with insights into downloads, revenue, and active users.

Top 5 Waifu Games on iOS in Europe: Q2 2024 Performance

In the second quarter of 2024, the top 5 Waifu games on iOS in Europe showcased varying performance trends in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each game’s performance based on Sensor Tower data.

LYSSA: Goddess of Rage saw fluctuations in both revenue and downloads. Revenue increased steadily from $13.4K at the beginning of April to a peak of approximately $19.7K by the end of the month, before experiencing a decline to around $11.9K by the end of June. Downloads followed a similar pattern, starting at 4.5K, peaking at 7.4K in late April, and then dropping to about 2.1K by the end of June.

GODDESS OF VICTORY: NIKKE experienced a significant peak in revenue, reaching approximately $135.1K at the end of April. However, this was followed by a decline to around $13.6K by the end of June. Downloads remained relatively stable, fluctuating between 1.3K and 3.4K throughout the quarter. Weekly active users showed a slight increase from 26.5K at the beginning of April to 28.5K at the end of the month, then stabilized around 23.5K to 26.4K through June.

Honkai Impact 3rd demonstrated consistent revenue, with notable peaks in late April at $21.4K and mid-June at $15.4K. Downloads remained stable, ranging from 1.2K to 2.4K. Weekly active users saw a slight decline from 15.4K at the start of April to around 11.7K by the end of June.

Idle Angels: Goddess' Warfare had an interesting revenue trend, starting at $11.8K in early April and peaking at $12.5K by the end of June. Downloads showed an increase mid-quarter, reaching 3.7K in the week of May 13, before stabilizing around 1.3K by the end of June. Weekly active users increased from 4.3K at the start of April to a peak of 5.9K in mid-May, before stabilizing around 3.7K by the end of June.

Crush Crush - Idle Dating Sim experienced modest revenue growth, peaking at $3.3K at the end of June. Downloads saw a significant rise mid-April, reaching 1.8K by the end of the month, and then stabilizing around 1.2K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024